How Zelda’s Puzzle Box Dungeons Work

November 20, 2020 503180 Views

My favourite Zelda dungeons are the ones that move, turn, change, and travel through time. After much research, I return from the depths of Hyrule with some Boss Keys and plenty of design details on how these puzzle box dungeons work.

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[1] Latest Zelda’s making process | Denfaminicogamer

Talk: Latest Zelda’s making process & “Ocarina of Time” proposal disclosed[Nintendo Eiji Aonuma x SQEX Jin Fujisawa]

[2] Water Temple |

[3] Zelda Director Apologizes For Ocarina Water Temple, Hints At Link Taking Flight | Game Informer

Games shown in this episode (in order of appearance)

The Legend of Zelda: Ocarina of Time (Nintendo, 1998)
The Legend of Zelda: Skyward Sword (Nintendo, 2011)
The Legend of Zelda: Breath of the Wild (Nintendo, 2017)
The Legend of Zelda: Majora’s Mask (Nintendo, 2000)
The Legend of Zelda: The Wind Waker HD (Nintendo, 2013)
The Legend of Zelda: Twilight Princess HD (Nintendo, 2016)
The Legend of Zelda: Link’s Awakening (Nintendo, 2019)
The Legend of Zelda: Oracle of Ages (Flagship / Nintendo, 2001)
The Legend of Zelda: Ocarina of Time 3D (Grezzo / Nintendo, 2011)
New Super Mario Bros. U (Nintendo, 2012)
The Legend of Zelda: A Link Between Worlds (Nintendo, 2013)
Hyper Light Drifter (Heart Machine, 2016)
Carto (Sunhead Games, 2020)

Music used in this episode

Music from The Legend of Zelda series, by Nintendo

Other credits

Karakuri puppet – からくり人形 | TokyoStreetView – Japan The Beautiful

The Legend of Zelda: Twilight Princess Retrospective | Nintendo

からくり文字書き人形実演 | 江戸東京博物館EDO-TOKYO-Museum

Mario Myths with Mr Miyamoto | Nintendo


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